GetComponent<TextMesh>().color = Color.blue
Case[Type].transform.FindChild("TimerGameOver").
gameObject.GetComponent<TextMesh>().color = Color.blue;
3D Text - How to change colour - Doesn't seem to work - Unity Answers
Case[Type].transform.FindChild("TimerGameOver").
gameObject.GetComponent<TextMesh>().color = Color.blue;
3D Text - How to change colour - Doesn't seem to work - Unity Answers