101 2Dカメラのピンチインアウト処理 [stepism@Unityメモ] Unityでピンチインとか(EasyTouch) - 株式会社BEFOOLbefool.co.jp void Update () { if(Input.GetKey(KeyCode.Space)){ PlayerPrefs.DeleteAll(); print("Reset done!"); } if(Playbutton){ orthogr…
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