【C#】set{ }get{ } 使用例

使用例1

public GameDifficulty Difficulty {
	get {
		return _difficulty;
	}
	//difficultyを選択する
	//セットするときにイベントを呼び出す
	set {
		_difficulty = value;
		EventsManager.OnGameChangeDifficulty(_difficulty);
		ChangeGravityBasedOnDiffculty();
	}
}


使用例2

public GravityState LevelGravity {
	get {
		return _gravityState;
	}
	set {
		_gravityState = value;
		switch (_gravityState) {
		case GravityState.Down :
			Physics.gravity =  Vector3.down * DefaultGravity;
			break;
		case GravityState.Up :
			Physics.gravity = Vector3.up * DefaultGravity;
			break;
		}
		EventsManager.OnGameChangeGravity(_gravityState);
	}
}