GameObject.Find(goQuitButtonPath)

private GameObject goQuitButton ;
private tk2dTextMesh goQuitButtonText;
private const string goQuitButtonPath = "/UI Quit/UICamera/Version/UISettings/buttonOke/frame/ButonText";

private void Awake () { 
	goQuitButton = GameObject.Find(goQuitButtonPath);
	goQuitButtonText = goQuitButton.GetComponent<tk2dTextMesh>();
}