Screen.SetResolutionを使ってパフォーマンスを向上
using UnityEngine; using System.Collections; public class screenScript : MonoBehaviour { void Awake () { Screen.SetResolution (480, 800, false); // camera.aspect = 10f / 16.5f; } }
using UnityEngine; using System.Collections; public class screenScript : MonoBehaviour { void Awake () { Screen.SetResolution (480, 800, false); // camera.aspect = 10f / 16.5f; } }