Screen.SetResolutionを使ってパフォーマンスを向上

using UnityEngine;
using System.Collections;

public class screenScript : MonoBehaviour {

	void Awake () {
		Screen.SetResolution (480, 800, false);
//		camera.aspect = 10f / 16.5f;
	}
}

tsubakit1.hateblo.jp
最適化!!
tsubakit1.hateblo.jp